Prism
Splits every strike into beams that carve a burst of ground.
The Prism splits every strike into beams that carve a burst of ground around the impact. Every bounce sends it somewhere new.
- Best at
- Splits each hit into digging beams
- Limit
- Hard to keep on one target
- Its own upgrade
- More beams: Each level splits the strike into one more digging beam.
How to use it
- It is hard to keep on one target, so use it to clear broad areas rather than to drill.
- Its own upgrade adds one more digging beam per level.
- Pairs well with a line: the fleet works along the line and Prism widens it.
Upgrades every ball shares
Every ball has four upgrades: Cell damage (harder hits), Refinement (more pixels per cell), Momentum (moves faster) and one of its own. The field also has Nightwork, which sets what the fleet earns while the game is closed.
- Cell damage
- Hits tougher rock and removes more cell health per impact. A one-cell ball still targets one cell.
- Refinement
- Every cell this ball breaks is worth more.
- Momentum
- This ball moves faster, so it touches more rock in the same minute.
- Nightwork
- How much the fleet earns while the game is closed.
Keep reading
DrifterReliable all-purpose digging
BloomOpens a wide area at once
LanceCrosses gaps to bore distant rock
SplitterSpreads work into many branches
SporePoison spreads from cell to cell
EchoTakes wide, tough ground
CreeperStays working along a rock face
PlumbCuts broad curved routes
ElectricStrikes rock at a distance
MasonBuilds bricks worth breaking
Dig your own field
10 Million Cells is out now on Google Play and free to start. The App Store version is on its way.
Get it on Google PlaySoon on the App Store