10 Million Cells
English
Sixty of this ball, released at once from the starting hole.

Prism

Splits every strike into beams that carve a burst of ground.

The Prism splits every strike into beams that carve a burst of ground around the impact. Every bounce sends it somewhere new.

Best at
Splits each hit into digging beams
Limit
Hard to keep on one target
Its own upgrade
More beams: Each level splits the strike into one more digging beam.

How to use it

  • It is hard to keep on one target, so use it to clear broad areas rather than to drill.
  • Its own upgrade adds one more digging beam per level.
  • Pairs well with a line: the fleet works along the line and Prism widens it.

Upgrades every ball shares

Every ball has four upgrades: Cell damage (harder hits), Refinement (more pixels per cell), Momentum (moves faster) and one of its own. The field also has Nightwork, which sets what the fleet earns while the game is closed.

Cell damage
Hits tougher rock and removes more cell health per impact. A one-cell ball still targets one cell.
Refinement
Every cell this ball breaks is worth more.
Momentum
This ball moves faster, so it touches more rock in the same minute.
Nightwork
How much the fleet earns while the game is closed.

Dig your own field

10 Million Cells is out now on Google Play and free to start. The App Store version is on its way.