Splitter
Becomes two, then four, then quiet again.
The Splitter becomes two, then four, then quiet again. One ball turns into a short cascade of them, spreading the work into many branches at once.
- Best at
- Spreads work into many branches
- Limit
- The copies are short-lived
- Its own upgrade
- Divides further: One ball becomes a longer cascade of them.
How to use it
- The copies are short-lived, so release Splitters close to the rock.
- Its own upgrade, Divides further, makes the cascade longer.
- Good in Bloom the World, where spreading the dig wide finds seeds sooner.
Upgrades every ball shares
Every ball has four upgrades: Cell damage (harder hits), Refinement (more pixels per cell), Momentum (moves faster) and one of its own. The field also has Nightwork, which sets what the fleet earns while the game is closed.
- Cell damage
- Hits tougher rock and removes more cell health per impact. A one-cell ball still targets one cell.
- Refinement
- Every cell this ball breaks is worth more.
- Momentum
- This ball moves faster, so it touches more rock in the same minute.
- Nightwork
- How much the fleet earns while the game is closed.
Keep reading
DrifterReliable all-purpose digging
BloomOpens a wide area at once
LanceCrosses gaps to bore distant rock
SporePoison spreads from cell to cell
PrismSplits each hit into digging beams
EchoTakes wide, tough ground
CreeperStays working along a rock face
PlumbCuts broad curved routes
ElectricStrikes rock at a distance
MasonBuilds bricks worth breaking
Dig your own field
10 Million Cells is out now on Google Play and free to start. The App Store version is on its way.
Get it on Google PlaySoon on the App Store