10 Million Cells
English
Sixty of this ball, released at once from the starting hole.

Plumb

Always falls toward the middle. Digs a curve, and comes home by itself. Drop it where you want the curve.

Plumb always falls toward the middle. It digs a broad curve, and comes home by itself. Drop it where you want the curve to start.

Best at
Cuts broad curved routes
Limit
Always pulled toward the centre
Its own upgrade
Wider swing: The pull home eases, so its curve runs further out first.

How to use it

  • Because it is always pulled toward the centre, it never wanders off into the far rock.
  • Its own upgrade, Wider swing, eases the pull so the curve runs further out first.
  • In Depths, the pull runs down the shaft.

Upgrades every ball shares

Every ball has four upgrades: Cell damage (harder hits), Refinement (more pixels per cell), Momentum (moves faster) and one of its own. The field also has Nightwork, which sets what the fleet earns while the game is closed.

Cell damage
Hits tougher rock and removes more cell health per impact. A one-cell ball still targets one cell.
Refinement
Every cell this ball breaks is worth more.
Momentum
This ball moves faster, so it touches more rock in the same minute.
Nightwork
How much the fleet earns while the game is closed.

Dig your own field

10 Million Cells is out now on Google Play and free to start. The App Store version is on its way.