Bloom the World
Bloom the World starts on a grey, dead field. Every cell a ball destroys turns green, and the aim is to grow toward ten million green cells. The counter at the top shows how many are left.
Each ring opens when enough of the ring before it is green: 80% for the first ring, a little less for each ring after, down to 45%. Rings one to seven each hide four seeds. When the bloom reaches a seed it bursts, and a shockwave breaks and blooms part of the ring at once.
A one-time purchase that includes every chapter, now and later. Also included in All Worlds.
How it plays
- Start on a gray map. Your balls clear blocks and turn the ground green.
- Use the pixels you earn to buy more balls and upgrades.
- Aim for ten million green blocks. The counter at the top shows how many are left.
Tips for this world
- Seeds are at random spots, different in every chapter. Spread the fleet with a line rather than drilling one tunnel, and you will find them sooner.
- A seed burst pays like ordinary digging, so a burst is also a pixel windfall.
- Splitter and Prism spread work across wide areas, which is exactly what a green-share goal rewards.
Questions
What is the difference between Bloom & Rot and Bloom the World?
Bloom & Rot is a fight: rot spreads and hardens the rock while you bloom. Bloom the World has no enemy: every cell you break simply turns green, and seeds help you along.
Keep reading
ClassicBalls break blocks and earn pixels. Spend pixels on more balls and upgrades.
ConstellationOne picture is split into eight pieces hidden around the map.
DepthsUse your balls to break blocks and dig down through the map.
Bloom & RotYour goal is to turn the ground green, one area at a time.
The Golden TileSomewhere in the rock lies one golden tile. It hides in a new place every time a chapter starts.
Dig your own field
10 Million Cells is out now on Google Play and free to start. The App Store version is on its way.